For this guide we'll be going through all of the achievements level by level so that you can get them all done in one playthrough. Most will be small hidden easter eggs, but there's also "Minigame Megalomania" for finding all of the minigames. You don't even have to play each one for it to count, just get close enough to them. Might as well just play them though at that point.
Minigame Megalomania - 1/25
We won't actually have anything to grab until we get to the depths subchapter of the shed. Right after the cutscene with Dr. Hakim telling you about the minigames you’ll be finding you’ll come up to the first minigame “Whack-A-Cody.” You do not have to actually play it for it to count, just get close enough for it to pop up the name on your screen.
Minigame Megalomania - 2/25
Then shortly after this you’ll have a section off to your right you can go to for the second minigame “Flip the switch.”
Fried Friendship
Then you won’t have anything else to pick up until you get to the “Captured” level of the The Tree area. You’ll go through a little bit of this level and then go through a wooden door into a larger area. Instead of continuing to the left we’ll go in this cubby on the right to get “Fried Friendship” for using the torture device that the squirrels have developed.
Minigame Megalomania - 3/25
Then very shortly after you’ll come up to this area where we can get the third minigame “Tug of War.”
Struck a Pose
Now there won’t be any more until you get to the chapter “The Tree Deeply Rooted.” Right after the mortar wasp boss fight you’ll come up to a photo shoot area where you’ll get the achievement “Struck a Pose” for using the camera. With these achievements only one player actually needs to do the action to unlock it for both players. That fact doesn’t really come into effect until later on, but it’s important to note.
Minigame Megalomania - 4/25
Shortly after that you can come over here to the “Plunger Dunger” minigame. There will be one plunger gun on each side.
Minigame Megalomania - 5/25
Then we don’t have any more until we get to the chapter “Pillow Fort” in the Rose’s Room area. At the beginning of this you’ll go up to the right and find two gamepads where you can play the fifth minigame “Tank Brothers.”
Struck a Pose
Then a little bit later in the level you’ll go through a tunnel, but instead of going straight through you’ll take the path to the right that goes across the top of the tunnel and over to an area with two action figures. Hit their buttons at the same time to unlock the “Plastic Prison Breakers” achievement.
Minigame Megalomania - 6/25
Then moving on to the “Spaced Out” chapter of Rose’s Room we can get a few more. First will be after the first time you go through a gravity lift you’ll go up and jump off on the first small platform here where you’ll go through a teleporter to start the sixth minigame “Space Walk.”
Minigame Megalomania - 7/25
Then further in you’ll unlock the ability to use the next grav lift above you and the same way the previous one was hidden you’ll go through a teleporter to do the “Laser Tennis” minigame.
Faraway Frequencies
Now past that point you’ll eventually come through a teleporter that will take you to the area with these pillows built up around the beginning. To get “Faraway Frequencies” you’ll need to climb up the right towers and you’ll find a satellite dish which you’ll need to use to find and scan 3 sound clips. Just point it around until you find them and wait for them to finish. Again, only one person needs to do it for the achievement to activate for both players. This is the way these all will work.
Look At Him Go
Further up on this same level you’ll get “Look at him go” for using the seesaw contraption to launch the small version of Cody into space. May will need to go up to the top and jump down to launch him.
A Daring Devil
Then there will be nothing else until we get to the chapter “Hopscotch” in Rose’s Room. At the very beginning you can get “A Daring Devil” for coming up to the speedy driver track with a car, a ramp, and a ring. You’ll need one person to get in the car, and one to pull the car back to charge it up and release it so that it goes through the ring.
Minigame Megalomania - 8/25
Then right above this on the next ledge up we have the “Rodeo” minigame.
Minigame Megalomania - 9/25
Then further in after you go through the animal block skating area you can go around the abacus wall for the “Feed the reptile” minigame.
Break the Bank
Then much further in across some ball pits you’ll come up to a piggy bank where we can get “Break the Bank” for filling it up and then busting it open.
Minigame Megalomania - 10/25
Then right next to it we can get the “Batting Team” minigame.
Snackosaurus
Then we won’t have any more until we get to the “Dino Land” chapter of Rose’s Room. Here we can get “Snackosaurus” once one of the players are controlling the large dinosaur and one of them are on the smaller one. You’ll need to position the smaller one somewhere in this area past the first block that they flip and have the person on the big dinosaur eat them.
Minigame Megalomania - 11/25
Then once you get to the “Once Upon a Time” chapter of Rose’s Room we can grab the minigame “Birdstar.” This will be right at the beginning over to the left next to the giant dart board.
On Rails Experience
Then for “On Rails Experience” one of you will need to jump in the conductor seat of the train that goes around the village area.
Realize Your Art
Across the village along the train tracks you can find this machine with paper coming out one side near the painting area. Here you can get “Realize your art” for jumping into the machine and turning your character into an art piece.
Minigame Megalomania - 12/25
Then there won’t be any more until we get to the “Gates of Time” chapter in the Cuckoo Clock. In the large village area you’ll run straight across and to the left over by the helltower sign to get the “Bomb Run” minigame. This is a race across town to hit checkpoints and the slowest one will blow up.
Minigame Megalomania - 13/25
Then of course right next to it on the other side of the helltower sign you have the “Horse Derby” minigame.
Platforming Prodigy
Then we can get “Platforming Prodigy” in front of the helltower sign. This is the hardest achievement in the game as it requires some decent platforming to get to the top of the tower. Of course only one of you have to get to the top for both to get the achievement. May can leave her clone part way up the tower to make it a little easier for her to get to the top.
Force Triangulated
Then for the last one in this area we have “Force Triangulated” for getting on this boat on the river and riding it through the tunnel and going into this door for a zelda easter egg.
We won’t have any more things to grab until we get to the “Winter Village” chapter of the snow globe area. You’ll be able to get these as you clear the bell towers unfreezing parts of the village. So you can get these slowly as you go through each area, or just clear the towers and then go through and clean these up before you leave. Either will work.
Lost and Found
So the first one we have in this area is “Lost and Found” for saving the baby turtles and bringing them back to their mom. They’re all pretty close by the mother turtle, just check around the ice near by and you’ll find them.
Mood Swing
Then very close to the mother turtle and the bell tower to the left you have a swing where you can get “Mood Swing” for pushing the swing so fast that the person on it flies off.
Minigame Megalomania - 14/25
Then we have the minigame “Icicle Throwing” pretty close by to that.
Minigame Megalomania - 15/25
After taking care of another tower you can get the “Shuffleboard” minigame.
Minigame Megalomania - 16/25
And then after the last tower you can get the “Snow Warfare” minigame.
Something Fishy
There won’t be anything else until you get to the “Beneath the ice” chapter of the Snow Globe. Here we can go up top to this boat to get “Something Fishy” for grabbing a fish with the gun and feeding it to one of the seals.
Terror of the Seven Seas
Then across the level there’s a large pirate ship where you can get “Terror of the seven seas” for opening the large chest and taking one of the pirate hats.
Minigame Megalomania - 17/25
Then the last thing we can get in this chapter is the minigame “Ice Race” which you can find at the large race flag.
Bug Sized Relaxation
Then skipping ahead the next part where we’ll have something to get is in the “Green Fingers” chapter of the Garden area. After the burrower boss fight you’ll see a sign for the greenhouse spa. Here you can get “Bug Sized Relaxation” for interacting with any of the items in the spa.
Minigame Megalomania - 18/25
Then after a cutscene we’ll be in the “Weed Whacking” chapter where we can go over to the right to find the “Garden Swings” minigame.
Minigame Megalomania - 19/25
Shortly after that when you’re jumping on these mushrooms instead of continuing off to the right you’ll want to turn to the left and come up here for the “Larva basket” minigame.
Minigame Megalomania - 21/25
In the “Setting the stage” chapter of the attic you’ll come here multiple times unlocking new things each time you come back. At the beginning you’ll be able to come over to the right for the “Slot Cars” minigame.
Minigame Megalomania - 22/25
After you get through the speakers and lights part you’ll open up another section of the attic where you can go to the “Chess” minigame.
Minigame Megalomania - 23/25
Going up to the left and above you can go over to the “Musical Chairs” minigame up here. Only one chair though since you have two people.
Minigame Megalomania - 24/25
Then we’ll get into the actual Symphony area to get our orchestra. Here you’ll have a “Volleyball” court in the middle of the map where you can grab that minigame.
Meditation Maestro
Off to the right from where you spawn you can go to a small area where you can sit down and meditate for the “Meditation Maestro” achievement.
Minigame Megalomania - 25/25
Now once you get back to the setting the stage area of the attic you’ll have another area unlocked and can get the 25th and final minigame “Track Runner.” This will be over to the right with some arcade machines. As you get to this one as long as you went to all of the other ones as well you’ll get the “Minigame Megolomania” achievement.
And there you go! 100% of the achievements in It Takes Two.
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