GUIDE WILL BE UPDATED SOON.

Fran Bow - 100% Walkthrough - Chapter 1

Guide Last Updated:
5/31/2024

This will be a full walkthrough of Chapter 1 of Fran Bow. This includes all of the achievements, the puzzles, and everything else you need to get through the game and 100% it.

Chapter 1 Achievements

Fran's Room

Starting the chapter, you'll have a long cutscene style introduction to the story. You'll eventually end up in a room being questioned by Dr. Deern and unless I specifically point out dialogue choices you need to go through, you can essentially choose whatever you want. During this point of the game the choices don't matter.

Once you're able to start moving around you'll want to pick up the purse from on the desk which will get you a letter from Aunt Grace explaining how the basics of the inventory work. A little on the nose, but that's fine for this style of game. After you get through that he'll call a nurse that brings you the medicine called Duotine.

When you take the pills, you'll be taken to what we'll refer to as the ultra-reality. Don't worry, this gets explained a few chapters from now, so just know that the ultra-reality is another reality full of death, evil, and however else you'd describe horror themes.

Once back in control of Fran you'll need to click to wake her up. Take a look out the window and then the curtain will break causing a hook to fall on the floor. You'll want to pick that up.

Use the eye on the side of the screen to navigate further to the left of the room and you'll see a nurse at a desk. Talk to her and tell her that "Something Happened!" and that you "Broke the curtains." She'll leave to take a look at it and you'll want to follow her.

Once she sees the missing hook, she'll ask you about it before leaving the room. You can then go back to the left side of the room to go through her desk, and you'll find bandages on top, and a note that gives you the key to a puzzle.

Inside of the drawer we can find a medicine box that has a combination lock to open. The key from the bottom note correlates to the combo. So just match the letters to the numbers and enter in 8945 to get it open.

Inside you'll find more duotine which will be able to take you to the ultra-reality any time you want by clicking the bottom right of the screen. Go ahead and go there now to find a dead nurse and a ball of yarn below her. Click that to grab the knitting needle.

Go back to the right side of the room while in the ultra-reality and you'll see a set of stairs that replaced your bed. Go down there to see a scene of Dr. Deern and Aunt Grace talking. You'll then transport back to your bed, and you can exit the ultra-reality.

Go further to the right of the room and you'll find Phil who you can talk to and find out how to escape. Then pick up the box under his bed which contains a small key.

This key unlocks the drawer beside your bed, so head back over to the left to unlock that and pick up the picture from inside, as well as a hair clip.

Combine the hair clip and the knitting needle to make a makeshift lockpick set called the "Special key" that can unlock the door to the room.

The Cafeteria and The Guard

Once outside of your room you can go through the second door on the right to find a girl sitting on the floor with crayons.

Try to take one, she'll stop you, and then talk to her and avoid choosing anything that would end the conversation early. Eventually she'll show you her wrists and you can offer your bandages to her.

She'll then give you a green crayon and you can leave her room. Take the pills to go into the ultra-reality and look through the WC door. On the window you'll see a message that helps you with a puzzle we'll come to in a second.

Take the pills again to go back to the normal reality and go down the stairs. The nurse will come up and stop you. Don't mention that you "Opened it with my key!" and just gas light her that she left the door open. You can then head on out down the stairs and keep on going down the hallway and through the door next to where there are keys hanging on the wall.

In the next room there's a girl in a blue dress, and then through the door on the right you'll find a kid staring at the static on the TV. Talk to him and avoid any choices that would end the conversation to keep that going. He'll ask you to change the channel and you'll set it to 8. When he talks to you about it say "Great! Can I See?" and he'll give you a piece of paper.

Before you leave the room, click on the robe and you'll take the pink sash. You can tie that around the hook to get the tied hook. Then leave the room and go straight across the hallway to the door on the opposite side.

This will be a sort of cafeteria room where you'll see quite a bit of food on a table. Take one of the cinnamon buns and then head over to the left side of the room.

Try to grab the cane leaning against the wall and "The King" will stop you. During the conversation you'll want to go along with his king RP that he's doing and then tell him that you want his cane. Agree to his demands then you can draw a castle and horse on the sheet of paper that you have using the green crayon.

Hand that back to him and he'll give you the cane. You can then combine the tied hook and the cane to make the grab-o-matic 2000.

Go back to the right side of the room and you'll see that the girl that was walking around on the left side of the room earlier is now sitting on the couch on the right side. Talk to her and avoid any conversation choices that would end the conversation early. She'll eventually give you sleeping pill which you can combine with your cinnamon bun to make a magical sleep cake.

Head back out to where the guard and office key are and you can finally get the "Sleeping Princess" achievement. Try to grab the key with your grab-o-matic 2000 and the guard will take it. Then offer him your magical cake and choose the conversation path "A Cake! Eat it!", then "You'll regret it!", and then "Fresh from the oven!" He'll then eat the cake and fall asleep getting you the achievement.

Then you can pick up the grab-o-matic and grab the office key and can open the office door across from the guard desk.

The Office

Once inside there you'll see an extra key hanging from a hook and you can check the note on the right side of the board to see a clue to another puzzle. Leave the room and Phil will talk to you before locking the door. Take your pills to go to the ultra-reality and you can go into the vent on the right side of the room.

Eventually you'll fall down and wake up in a basement. Go up the stairs when you're able to and use the extra key to get through the door. You'll go through another quick cutscene before waking up again on the basement floor and can go right back up the stairs. Go through that first room and climb the stairs to get to the reception office.

Take your pills to go into the ultra-reality and put the extra key back on the hook on the right side of the room. then head back to the corner you came from and go back to the normal reality.

The nurse will grab the key and head out of the room.

Now we can go up to the alarm control pad with a flashing red light and use the clue we found earlier to solve the puzzle.

December is the 12th month. Add 12+17 to get 29. July is the 7th month. Add 7+25 to get 32. Put those two together and you have the code 2932.

Put that code into the control panel and it'll disable that so you can go through the yellow door.

Outside

Then you can head out of there to escape, and you'll have a short cutscene before coming up to a maze where you'll be able to get the "I found my way out" achievement. To get this you'll need to actually complete the maze and not choose to skip it. The basic route you have to go is up and to the right, and then straight over to the left at the top in order to get to the top left corner. I'll let the rest of the maze route play out here so you can follow it if you need to.

And that's everything for Chapter 1 of Fran Bow. We'll be posting the walkthrough of Chapter 2 soon, so stay tuned!

Fran Bow Chapter 1 100% Walkthrough

Fran Bow Chapter 2 100% Walkthrough

Fran Bow Chapter 3 100% Walkthrough

Fran Bow Chapter 4 100% Walkthrough

Fran Bow Chapter 5 100% Walkthrough

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