For chapter 4 we will have 4 achievements to get. "Oops! You Crashed The Game", "Check!", "Feeding The Robot Rabbit", and "Memorial."
You'll start the chapter in the woods and have to move towards the left chasing your pill bottle. Keep on chasing it until you eventually are caught in a trap.
Use your knife to cut your way out of the trap and then you'll talk to Itward. Head further to the left and he'll give you a bucket and your pill bottle.
Head back out to the far right and use your pills to go into the ultra-reality and talk to the spirit at the tree. Use your bucket on it to get it filled with water.
Take that to the left and you'll see a dead moose that you can end up climbing up to reach fire berries. Use the water on them to put the fire out and then use your knife to cut the berries off.
Return back to Itward and let him know that you got the berries, and he'll be ready to go into his ship.
Once in the ship you'll want to pick up the blue tape roll from on a table.
Then we can go ahead and get "Oops! You crashed the game" for crashing Itward's computer. Go up to the computer next to Itward and you can play a game that's basically space invaders. Beat 3 levels and then beat the boss and you'll crash the game.
Now hit the button next to the door on the back wall to go in there and you can use your pills to pick up a couple of hoses. Swap back to the regular reality and pick another two hoses.
Then you can look at the diagram on the wall to see how the hoses and chemicals are supposed to be set up.
Over on the right wall there is a machine that you'll need to examine and fix a tube with your tape. Then open the tank, pour in the water, and close it. Flip the green switch down, the black lever right, and the brown valve to the horizontal position.
Light the gas with a match and then you can go to the chemistry set and start fixing it up according to the diagram next to it. That means we'll need to put the 4 hoses in there and then put in the chemicals in the flasks. Going from left to right that would be fire berries, A18, 2PF, R15, and N166.
Turn the blue handle to the right and the red handle to the left to finish it out.
Now we can get "Check!" for using the green crayon to check off the "AFM" ingredient from the check list to the left of the chemistry set.
You'll then talk to Itward and he'll take you to see a rabbit. You'll go into that room, and you can pick up the wrench from on the table and a carrot from the pile of carrots.
Now we can get "Feeding the robot rabbit" for giving the robot rabbit three carrots to eat. This takes a bit of time, but just go into the ultra-reality and feed the giant robot rabbit those carrots.
You'll also see that the cards around the room went from having numbers in the regular reality to having numbers and a direction.
Now press the blue button on the wall and take out the battery.
Go to the panel on the back wall and you can use your wrench to take the bolts off. Put the battery into that, and then turn the big wheel on the wall, press the blue button on the elevator door gain.
Go up there and when you get to the hatch, you'll need to use the cards from before to solve this code.
Climb down the ladder and hit the blue button to get a nice little surprise birthday party by Itward and Mr. Midnight. You'll open the present he gave you, and then you'll have an attack by the Kamalas.
Go up to the roof to where there's a water pump and use it to fill your bucket full of water and bring it down to the engine room where the kamala is. Go into the ultra-reality and throw the bucket of water on the kamala. It'll run to the top of the ship, and you'll have to use the water pump to spray it a few times until you finally defeat it. Then you can go back to Itward and let him know that you successfully fought off the kamala.
Once you're able to move around you'll want to go to the back and then to the left. Try to open the door to your house, search for the key, and then send Mr. Midnight up to the second floor to try to get in. Try the door again and Dr Deern will show up. You'll talk to him, ready the papers he gives you, and then he'll take you to a cemetery.
Talk to him again and then you can get "Memorial" for lighting the candles of your family's graves.
You'll then need to go find a shovel, so we'll head off to the right to find a locked door. Dang. Well head back over to the left to Dr. Deern's car and you can pick up the crowbar from in there. Take that to the door and Sebastian will come out and talk to you. He wants some leather, and we know just the car to get it from. So go back to the car and cut out a chunk of leather to give Sebastian.
After all of that you can return back to the graves and Dr. Deern will have some shovels. Use those to dig up the graves and look inside of each coffin.
You can then talk to Dr. Deern again and follow him back out of the cemetery where he'll be killed, and you'll be captured. That will end chapter 4.
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