Before we get started with all of the collectible locations in the "Wild West Jelly Fish Fields" map in SpongeBob SquarePants: The Cosmic Shake, I'd recommend you wait to go through this guide until after you've already beaten the game. None of these are missable so don't worry about them before that point. You'll even be required to have some of the abilities you unlock later in the game before you can even access many of the collectibles.
We can get refreshment 1 for Squidward's side quest shortly after the beginning of the level. Just follow the trail until you reach a set of blue tikis floating on your right leading to a waterfall.
Jump across those to find this bottle on the last one.
The first coin will be further down the trail. On the right you'll eventually come up to this jumping pad path off to the right.
Follow that to find a button to stomp on and you'll need to use your karate kick ability to travel through the rings of fire, defeat all enemies, and then grab the coin.
We can then move on to the Riding School checkpoint and get the second refreshment. You'll go up on top of the main building and jump over to the jump pad nearby.
From there you can jump onto some wooden platforms leading up to the bottle.
Then for the second coin you'll look back over at the school and jump over to the moving platform closest to you and jump across those to reach the top of the school's tower.
The golden spatula for this level will also be in this area. It will be to the right of the check point, and you'll need to climb up onto the ledge on the side of the cliff and follow the path of wooden platforms until you reach a set of blue tikis.
Jump across those to get to the tall islands where you'll find the spatula on top of a stack of tikis.
Next will be the third coin over to the left of the school. Out near the pond in the back you'll find a few floating wooden platforms where you can stomp on a button to start a bubble surfing challenge.
Surf through the rings of fire in time and you'll get this coin.
The fourth coin will be as you're leaving the riding school. Hop on the sea horse that got you your license during the story and ride it normally until you reach the part with two trains.
As you go past the second train, you'll want to head to the right to go on a side path and this coin is at the end of it.
We can then move on to the Manta Fe checkpoint where we can find the fifth coin from doing a little hidden puzzle on top of the buildings.
You can climb up the buildings from different points, but if you start from the left you can go on the jump pad, jump to the second roof from the left, and hit the first switch behind tikis.
Then keep jumping between buildings to find the second button on the jail's roof.
And finally, the third button behind tikis on the saloon.
Once all of those are hit you'll have 3 spinning star platforms to jump across to reach this coin.
From there you can jump to the back left of town for coin number six. Go to the shooting range and hit the button to start the challenge.
You'll need to use your bubble shot to shoot 8 targets in the time frame and avoid shooting seahorses.
Also in the back left of Manta fe we can grab coin seven. Jump onto the buildings on the left side in order to get on top of the jail, and then jump over to the platform with a slingshot on top to be taken to a graveyard.
Squidward is at the top of the hill and will start a challenge for you to clear out all of the enemies in the area. Do that and he'll have a coin waiting for you.
In that same graveyard we can grab the third refreshment bottle from the back side of the hill that Squidward is on. Just platform up the gravestones to reach it.
We can then move onto the Canteen Hills checkpoint and get the spot location for this map. From the checkpoint spawn you'll go forward and to the left where you'll find a sign, and further back behind that you'll see a cliff with a couple of tikis on it.
Go up there by jumping up on the nearby jump pad and spot will be sitting there.
Then to the right of the canteen hills spawn we can grab the fourth bottle. Go up to the bridge ahead of the spawn, look down to the right, and you'll see the bottle there. Just jump down to grab it.
Right below Refreshment 4/5 we can go get the eighth coin on this map. Jump down to the slingshot on the platform below you to go over to an island where you'll need to defeat all enemies for this challenge.
We can then move on to the Sap the Gatherer checkpoint. From here we can get the ninth coin by going forward down the path to the next cactus.
Before you get to the second cactus sign you'll take a left to jump onto a platform with a button to smash and start another bubble surfing challenge.
Surf through there and defeat the enemies along the way for this coin.
The fifth refreshment bottle will be near here. Continue up the path to where the next cactus is and this bottle will be on a platform off to the left.
The tenth coin for the map will be nearby that last bottle. Go back to the cactus and back the way you came to climb up the side path to a large red button.
Smash that button and platform across the spinning stars to grab that coin.
We can then move onto the final checkpoint Bullworm Mine for the eleventh coin. Go down the path up to the large Bullworm pit and hit the button in the middle.
Defeat all of the enemies that spawn in time for this last coin.
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